| AvoidXfermode | AvoidXfermode xfermode will draw the src everywhere except on top of the
 opColor or, depending on the Mode, draw only on top of the opColor. | 
        
              | Bitmap |  | 
        
              | BitmapFactory | Creates Bitmap objects from various sources, including files, streams,
 and byte-arrays. | 
        
              | BitmapFactory.Options |  | 
        
              | BitmapRegionDecoder | BitmapRegionDecoder can be used to decode a rectangle region from an image. | 
        
              | BitmapShader | Shader used to draw a bitmap as a texture. | 
        
              | BlurMaskFilter | This takes a mask, and blurs its edge by the specified radius. | 
        
              | Camera | A camera instance can be used to compute 3D transformations and
 generate a matrix that can be applied, for instance, on a Canvas. | 
        
              | Canvas | The Canvas class holds the "draw" calls. | 
        
              | Color | The Color class defines methods for creating and converting color ints. | 
        
              | ColorFilter |  | 
        
              | ColorMatrix | 4x5 matrix for transforming the color+alpha components of a Bitmap. | 
        
              | ColorMatrixColorFilter |  | 
        
              | ComposePathEffect |  | 
        
              | ComposeShader | A subclass of shader that returns the composition of two other shaders, combined by
    an Xfermodesubclass. | 
        
              | CornerPathEffect |  | 
        
              | DashPathEffect |  | 
        
              | DiscretePathEffect |  | 
        
              | DrawFilter | A DrawFilter subclass can be installed in a Canvas. | 
        
              | EmbossMaskFilter |  | 
        
              | ImageFormat |  | 
        
          
    | Interpolator |  | 
        
              | LayerRasterizer |  | 
        
              | LightingColorFilter |  | 
        
              | LinearGradient |  | 
        
              | MaskFilter | MaskFilter is the base class for object that perform transformations on
 an alpha-channel mask before drawing it. | 
        
              | Matrix | The Matrix class holds a 3x3 matrix for transforming coordinates. | 
        
              | Movie |  | 
        
              | NinePatch | The NinePatch class permits drawing a bitmap in nine or more sections. | 
        
              | Paint | The Paint class holds the style and color information about how to draw
 geometries, text and bitmaps. | 
        
              | Paint.FontMetrics | Class that describes the various metrics for a font at a given text size. | 
        
              | Paint.FontMetricsInt | Convenience method for callers that want to have FontMetrics values as
 integers. | 
        
              | PaintFlagsDrawFilter |  | 
        
              | Path | The Path class encapsulates compound (multiple contour) geometric paths
 consisting of straight line segments, quadratic curves, and cubic curves. | 
        
              | PathDashPathEffect |  | 
        
              | PathEffect | PathEffect is the base class for objects in the Paint that affect
 the geometry of a drawing primitive before it is transformed by the
 canvas' matrix and drawn. | 
        
              | PathMeasure |  | 
        
              | Picture | A Picture records drawing calls (via the canvas returned by beginRecording)
 and can then play them back into Canvas (via draw(Canvas)ordrawPicture(Picture)).For most content (e.g. | 
        
              | PixelFormat |  | 
        
              | PixelXorXfermode | PixelXorXfermode implements a simple pixel xor (op ^ src ^ dst). | 
        
              | Point | Point holds two integer coordinates | 
        
              | PointF | PointF holds two float coordinates | 
        
              | PorterDuff |  | 
        
              | PorterDuffColorFilter |  | 
        
              | PorterDuffXfermode |  | 
        
              | RadialGradient |  | 
        
              | Rasterizer |  | 
        
              | Rect | Rect holds four integer coordinates for a rectangle. | 
        
              | RectF | RectF holds four float coordinates for a rectangle. | 
        
              | Region |  | 
        
              | RegionIterator |  | 
        
              | Shader | Shader is the based class for objects that return horizontal spans of colors
 during drawing. | 
        
              | SumPathEffect |  | 
        
              | SurfaceTexture | Captures frames from an image stream as an OpenGL ES texture. | 
        
              | SweepGradient |  | 
        
              | Typeface | The Typeface class specifies the typeface and intrinsic style of a font. | 
        
              | Xfermode | Xfermode is the base class for objects that are called to implement custom
 "transfer-modes" in the drawing pipeline. | 
        
              | YuvImage | YuvImage contains YUV data and provides a method that compresses a region of
 the YUV data to a Jpeg. |