Assignment 1

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POINTS: 100

DUE DATE:  announced in class, also look at the first page of our web site for this class.

When you have installed Game Maker successfully, you should work through the Tutorial: Game 1 "Catch the Clown". Download (click here to get it) , so you should be prepared for this. The zip file contains the tutorial itself as a pdf file, the game assets, and a finished version of the game for you to look at if you get stuck.

Instructions:

At this point, you should have installed game maker and performed the tutorial available. 

For this assignment, you should do the Clown tutorial and the following:

Two suggestions about how to explore the application further. They are:

1) Have two clowns moving around. (This is extremely easy because you can place multiple instances of the same object in a room.)
2) Have a different dark clown that you should not catch because it will cost you part of your score.
3) Other game challenges of your choice. Changing the colors, music, background is not changing the gameplay, you need to add another object.

Please add these suggestions OR others of your choice to your implementation of "Catch the Clown".

Then, when you are ready, please upload via ftp your project as a single gmk file to the sws server. (Note: This is NOT the file with the .exe extension. Also, make sure to install it in the root directory of the sws folder, not under private, this applies to all the assignments.

bullet sws help

You will not receive an acknowledgment that I have seen your project, but on its due date, I will check to make sure that the assignment was uploaded during the submission period.

I will pick some of your assignments for "Show and tell". This give you the opportunity to explain to the other students how you implemented some cool feature of your game. I will do the same for the other assignments.

Use D2L forum to post your questions.

 

 

 

 

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This page was last modified September 18, 2009
wmorales@pcc.edu