RenderScriptIntrinsic / src / com.example.android.renderscriptintrinsic /

MainActivity.java

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/*
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 * Copyright (C) 2014 The Android Open Source Project
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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package com.example.android.renderscriptintrinsic;
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import android.app.Activity;
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import android.graphics.Bitmap;
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import android.graphics.BitmapFactory;
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import android.os.AsyncTask;
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import android.os.Bundle;
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import android.widget.CompoundButton;
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import android.widget.CompoundButton.OnCheckedChangeListener;
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import android.widget.ImageView;
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import android.widget.RadioButton;
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import android.widget.SeekBar;
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import android.widget.SeekBar.OnSeekBarChangeListener;
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import android.support.v8.renderscript.*;
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public class MainActivity extends Activity {
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    /* Number of bitmaps that is used for renderScript thread and UI thread synchronization.
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       Ideally, this can be reduced to 2, however in some devices, 2 buffers still showing tierings on UI.
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       Investigating a root cause.
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     */
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    private final int NUM_BITMAPS = 3;
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    private int mCurrentBitmap = 0;
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    private Bitmap mBitmapIn;
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    private Bitmap[] mBitmapsOut;
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    private ImageView mImageView;
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    private RenderScript mRS;
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    private Allocation mInAllocation;
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    private Allocation[] mOutAllocations;
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    private ScriptIntrinsicBlur mScriptBlur;
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    private ScriptIn
trinsicConvolve5x5 mScriptConvolve;
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    private ScriptIntrinsicColorMatrix mScriptMatrix;
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    private final int MODE_BLUR = 0;
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    private final int MODE_CONVOLVE = 1;
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    private final int MODE_COLORMATRIX = 2;
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    private int mFilterMode = MODE_BLUR;
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    private RenderScriptTask mLatestTask = null;
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    @Override
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    protected void onCreate(Bundle savedInstanceState) {
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        super.onCreate(savedInstanceState);
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        setContentView(R.layout.main_layout);
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        /*
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         * Initialize UI
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         */
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        //Set up main image view
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        mBitmapIn = loadBitmap(R.drawable.data);
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        mBitmapsOut = new Bitmap[NUM_BITMAPS];
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        for (int i = 0; i < NUM_BITMAPS; ++i) {
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            mBitmapsOut[i] = Bitmap.createBitmap(mBitmapIn.getWidth(),
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                    mBitmapIn.getHeight(), mBitmapIn.getConfig());
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        }
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        mImageView = (ImageView) findViewById(R.id.imageView);
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        mImageView.setImageBitmap(mBitmapsOut[mCurrentBitmap]);
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        mCurrentBitmap += (mCurrentBitmap + 1) % NUM_BITMAPS;
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        //Set up seekbar
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        final SeekBar seekbar = (SeekBar) findViewById(R.id.seekBar1);
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        seekbar.setProgress(50);
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        seekbar.setOnSeekBarChangeListener(new OnSeekBarChangeListener() {
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            public void onProgressChanged(SeekBar seekBar, int progress,
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                                          boolean fromUser) {
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                updateImage(progress);
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            }
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            @Override
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            public void onStartTrackingTouch(SeekBar seekBar) {
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            }
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            @Override
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            public void onStopTrackingTouch(SeekBar seekBar) {
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            }
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        });
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        //Setup effect selector
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        RadioButton radio0 = (RadioButton) findViewById(R.id.radio0);
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        radio0.setOnCheckedChangeListener(new OnCheckedChangeListener() {
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            @Override
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            public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
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                if (isChecked) {
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                    mFilterMode = MODE_BLUR;
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                    updateImage(seekbar.getProgress());
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                }
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            }
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        });
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        RadioButton radio1 = (RadioButton) findViewById(R.id.radio1);
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        radio1.setOnCheckedChangeListener(new OnCheckedChangeListener() {
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            @Override
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            public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
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                if (isChecked) {
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                    mFilterMode = MODE_CONVOLVE;
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                    updateImage(seekbar.getProgress());
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                }
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            }
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        });
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        RadioButton radio2 = (RadioButton) findViewById(R.id.radio2);
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        radio2.setOnCheckedChangeListener(new OnCheckedChangeListener() {
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            @Override
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            public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
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                if (isChecked) {
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                    mFilterMode = MODE_COLORMATRIX;
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                    updateImage(seekbar.getProgress());
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                }
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            }
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        });
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        /*
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         * Create renderScript
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         */
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        createScript();
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        /*
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         * Create thumbnails
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         */
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        createThumbnail();
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        /*
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         * Invoke renderScript kernel and update imageView
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         */
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        mFilterMode = MODE_BLUR;
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        updateImage(50);
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    }
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    private void createScript() {
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        mRS = RenderScript.create(this);
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        mInAllocation = Allocation.createFromBitmap(mRS, mBitmapIn);
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        mOutAllocations = new Allocation[NUM_BITMAPS];
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        for (int i = 0; i < NUM_BITMAPS; ++i) {
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            mOutAllocations[i] = Allocation.createFromBitmap(mRS, mBitmapsOut[i]);
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        }
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        /*
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        Create intrinsics.
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        RenderScript has built-in features such as blur, convolve filter etc.
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        These intrinsics are handy for specific operations without writing RenderScript kernel.
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        In the sample, it's creating blur, convolve and matrix intrinsics.
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         */
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        mScriptBlur = ScriptIntrinsicBlur.create(mRS, Element.U8_4(mRS));
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        mScriptConvolve = ScriptIntrinsicConvolve5x5.create(mRS,
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                Element.U8_4(mRS));
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        mScriptMatrix = ScriptIntrinsicColorMatrix.create(mRS,
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                Element.U8_4(mRS));
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    }
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    private void performFilter(Allocation inAllocation,
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                               Allocation outAllocation, Bitmap bitmapOut, float value) {
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        switch (mFilterMode) {
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            case MODE_BLUR:
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            /*
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             * Set blur kernel size
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             */
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                mScriptBlur.setRadius(value);
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            /*
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             * Invoke filter kernel
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             */
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                mScriptBlur.setInput(inAllocation);
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                mScriptBlur.forEach(outAllocation);
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                break;
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            case MODE_CONVOLVE: {
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                float f1 = value;
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                float f2 = 1.0f - f1;
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                // Emboss filter kernel
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                float coefficients[] = {-f1 * 2, 0, -f1, 0, 0, 0, -f2 * 2, -f2, 0,
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                        0, -f1, -f2, 1, f2, f1, 0, 0, f2, f2 * 2, 0, 0, 0, f1, 0,
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                        f1 * 2,};
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            /*
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             * Set kernel parameter
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             */
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                mScriptConvolve.setCoefficients(coefficients);
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            /*
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             * Invoke filter kernel
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             */
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                mScriptConvolve.setInput(inAllocation);
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                mScriptConvolve.forEach(outAllocation);
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                break;
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            }
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            case MODE_COLORMATRIX: {
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            /*
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             * Set HUE rotation matrix
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             * The matrix below performs a combined operation of,
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             * RGB->HSV transform * HUE rotation * HSV->RGB transform
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             */
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                float cos = (float) Math.cos((double) value);
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                float sin = (float) Math.sin((double) value);
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                Matrix3f mat = new Matrix3f();
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                mat.set(0, 0, (float) (.299 + .701 * cos + .168 * sin));
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                mat.set(1, 0, (float) (.587 - .587 * cos + .330 * sin));
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                mat.set(2, 0, (float) (.114 - .114 * cos - .497 * sin));
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                mat.set(0, 1, (float) (.299 - .299 * cos - .328 * sin));
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                mat.set(1, 1, (float) (.587 + .413 * cos + .035 * sin));
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                mat.set(2, 1, (float) (.114 - .114 * cos + .292 * sin));
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                mat.set(0, 2, (float) (.299 - .3 * cos + 1.25 * sin));
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                mat.set(1, 2, (float) (.587 - .588 * cos - 1.05 * sin));
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                mat.set(2, 2, (float) (.114 + .886 * cos - .203 * sin));
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                mScriptMatrix.setColorMatrix(mat);
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            /*
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             * Invoke filter kernel
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             */
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                mScriptMatrix.forEach(inAllocation, outAllocation);
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            }
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            break;
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        }
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        /*
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         * Copy to bitmap and invalidate image view
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         */
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        outAllocation.copyTo(bitmapOut);
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    }
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    /*
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    Convert seekBar progress parameter (0-100 in range) to parameter for each intrinsic filter.
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    (e.g. 1.0-25.0 in Blur filter)
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     */
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    private float getFilterParameter(int i) {
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        float f = 0.f;
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        switch (mFilterMode) {
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            case MODE_BLUR: {
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                final float max = 25.0f;
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                final float min = 1.f;
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                f = (float) ((max - min) * (i / 100.0) + min);
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            }
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            break;
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            case MODE_CONVOLVE: {
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                final float max = 2.f;
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                final float min = 0.f;
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                f = (float) ((max - min) * (i / 100.0) + min);
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            }
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            break;
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            case MODE_COLORMATRIX: {
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                final float max = (float) Math.PI;
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                final float min = (float) -Math.PI;
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                f = (float) ((max - min) * (i / 100.0) + min);
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            }
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            break;
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        }
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        return f;
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    }
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    /*
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     * In the AsyncTask, it invokes RenderScript intrinsics to do a filtering.
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     * After the filtering is done, an operation blocks at Allication.copyTo() in AsyncTask thread.
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     * Once all operation is finished at onPostExecute() in UI thread, it can invalidate and update ImageView UI.
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     */
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    private class RenderScriptTask extends AsyncTask<Float, Integer, Integer> {
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        Boolean issued = false;
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        protected Integer doInBackground(Float... values) {
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            int index = -1;
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            if (isCancelled() == false) {
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                issued = true;
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                index = mCurrentBitmap;
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                performFilter(mInAllocation, mOutAllocations[index], mBitmapsOut[index], values[0]);
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                mCurrentBitmap = (mCurrentBitmap + 1) % NUM_BITMAPS;
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            }
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            return index;
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        }
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        void updateView(Integer result) {
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            if (result != -1) {
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                // Request UI update
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                mImageView.setImageBitmap(mBitmapsOut[result]);
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                mImageView.invalidate();
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            }
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        }
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        protected void onPostExecute(Integer result) {
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            updateView(result);
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        }
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        protected void onCancelled(Integer result) {
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            if (issued) {
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                updateView(result);
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            }
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        }
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    }
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    /*
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    Invoke AsynchTask and cancel previous task.
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    When AsyncTasks are piled up (typically in slow device with heavy kernel),
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    Only the latest (and already started) task invokes RenderScript operation.
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     */
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    private void updateImage(int progress) {
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        float f = getFilterParameter(progress);
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        if (mLatestTask != null)
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            mLatestTask.cancel(false);
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        mLatestTask = new RenderScriptTask();
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        mLatestTask.execute(f);
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    }
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    /*
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    Helper to load Bitmap from resource
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     */
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    private Bitmap loadBitmap(int resource) {
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        final BitmapFactory.Options options = new BitmapFactory.Options();
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        options.inPreferredConfig = Bitmap.Config.ARGB_8888;
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        return BitmapFactory.decodeResource(getResources(), resource, options);
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    }
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    /*
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    Create thumbNail for UI. It invokes RenderScript kernel synchronously in UI-thread,
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    which is OK for small thumbnail (but not ideal).
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     */
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    private void createThumbnail() {
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        int width = 72;
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        int height = 96;
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        float scale = getResources().getDisplayMetrics().density;
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        int pixelsWidth = (int) (width * scale + 0.5f);
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        int pixelsHeight = (int) (height * scale + 0.5f);
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        //Temporary image
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        Bitmap tempBitmap = Bitmap.createScaledBitmap(mBitmapIn, pixelsWidth, pixelsHeight, false);
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        Allocation inAllocation = Allocation.createFromBitmap(mRS, tempBitmap);
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        //Create thumbnail with each RS intrinsic and set it to radio buttons
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        int[] modes = {MODE_BLUR, MODE_CONVOLVE, MODE_COLORMATRIX};
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        int[] ids = {R.id.radio0, R.id.radio1, R.id.radio2};
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        int[] parameter = {50, 100, 25};
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        for (int mode : modes) {
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            mFilterMode = mode;
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            float f = getFilterParameter(parameter[mode]);
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            Bitmap destBitpmap = Bitmap.createBitmap(tempBitmap.getWidth(),
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                    tempBitmap.getHeight(), tempBitmap.getConfig());
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            Allocation outAllocation = Allocation.createFromBitmap(mRS, destBitpmap);
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            performFilter(inAllocation, outAllocation, destBitpmap, f);
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            ThumbnailRadioButton button = (ThumbnailRadioButton) findViewById(ids[mode]);
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            button.setThumbnail(destBitpmap);
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        }
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    }
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}