npublic Explorer(… , int stamina, …) { …
n if (stamina >=0)
n staminaPoints
= stamina;
n else
n staminaPoints
= 0; …
n}
npublic void takeHit (int hitStrength){
n if (hitStrength <=
staminaPoints)
n staminaPoints
= staminaPoints - hitStrength;
n else
n staminaPoints
= 0;
n}