OnTurnBasedMatchUpdateReceivedListener | Listener invoked when an update to a turn-based match is received. |
TurnBasedMatch | Data interface for turn-based specific match functionality. |
TurnBasedMultiplayer | Entry point for turn-based multiplayer functionality. |
TurnBasedMultiplayer.CancelMatchResult | Result delivered when the match has been canceled. |
TurnBasedMultiplayer.InitiateMatchResult | Result delivered when match has been initiated. |
TurnBasedMultiplayer.LeaveMatchResult | Result delivered when the player has left the match. |
TurnBasedMultiplayer.LoadMatchesResult | Result delivered when matches have been loaded. |
TurnBasedMultiplayer.LoadMatchResult | Result delivered when a turn-based match has been loaded. |
TurnBasedMultiplayer.UpdateMatchResult | Result delivered when match has been updated. |
LoadMatchesResponse | Response object containing the data requested in a
loadMatchesByStatus(GoogleApiClient, int, int[]) call. |
TurnBasedMatchBuffer | DataBuffer implementation containing TurnBasedMatch details. |
TurnBasedMatchConfig | Configuration for creating a new turn-based match. |
TurnBasedMatchConfig.Builder | Builder class for TurnBasedMatchConfig . |
TurnBasedMatchEntity | Data object representing the data for a turn-based match. |