Caveworld
Flash.
Experimenting with randomized content, which is kind of a recurring theme.
The blocks have a variety of different images and the plant appears at a random angle.
Dungeon
The idea was to create a text-based, pseudo-3D, dungeon crawl sort of game. I never really got a good enough grasp of C# to make this game but the ideas are there.
Window Controller Test
Flash.
Randomly generated terrain composed of tiles. The concept was to make a platforming engine that would know which tile the player character is standing on and thus be able to provide a precise, accurate vertical position without jitter. Pressing left and right scrolls the terrain left and right.
Bacteria Experiment
Flash.
Watch out here, the 'bacteria' multiply out of control and will lag your computer if you let it run too long. In this experiment there are two colors of bacteria that begin multiplying at different rates and move about randomly. When they collide they neuturalize eachother. After a while one will overtake the other.